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virtual reality (VR) dating
Soft Skills

Dating in VR

Due to stay at home orders and rules of social distancing, it is becoming harder to go on spontaneous first-dates at restaurants, bars, or just out in public. Just in time to solve this issue, Virtual Reality (VR) offers a technological alternative to dating apps that actually allows people to “go” on dates by interacting in shared settings through lifelike avatars.

Additionally, the anonymity provided by an avatar allows the ability to be more open and exploratory during an initial date or dates prior to revealing ones actual identity. And activities like playing games together in VR can break the ice and create a stronger connection.

And once a relationship matures in VR, some people may even choose to tie the knot. For example, a couple recently  married in VR surrounded by remote guests all wearing appropriate wedding attire and surrounded by a beautiful virtual world. 

VR further proves its versatility and value in not only serving as a medium for which people can go on dates and even get married, but as a technology that offers programs that help people become more socially competent and comfortable when it comes to dating.

Through avatars and realistic scenarios, VR has the potential to offer people the ability to engage in  date coaching to prepare for actual physical encounters once the pandemic subsides.Whereas people may be afraid to reach out and take action to become more social because of the lack of confidence, embodying a virtual body, whether anonymously or not, can allow people to build up their dating skills without the typical fears and self-consciousness that may be associated with this kind of self-improvement. 

VR has the ability to impact behavioral health not just in the dating realm, but in terms of one’s overall mental health. Yes you can help change behavior by helping someone overcome the nerves of asking someone on a first date, but behavioral health offers more generalized anxiety treatments as well. For example, VR therapy in VR is being used to treat anxiety disorders and is becoming especially relevant during the pandemic to help with feelings of isolation. A recent article in Frontiers in Psychiatry states that “VR exposure therapy (VRET) permits individualized, gradual, controlled, immersive exposure that is easy for therapists to implement and often more acceptable to patients…” From teaching and making people more comfortable with dating and socialization skills to helping patients mental health issues, VR is developing programs that directly deal with the issues challenging social and anxiety issues.


Foretell Reality works with a variety of individuals, institutions and organizations to develop specialized VR programs for a variety of behavioral health applications. We are always exploring new use cases and ways in which this powerful medium can help humans better communicate both remotely and when together in the same space.

Therapy and Support

Foretell Highlighted in BHB

“On top of improving retention, VR can help providers improve treatment itself. For example, Foretell Reality often sees more genuine responses from patients when using VR, according to Dror Goldberg, General Manager of Foretell Reality.”

Thanks to Bailey Bryant of Behavioral Health Business for including us in her piece about the potential of VR to “change the game” of behavioral health.

Read the article here.

virtual reality (VR) isolation
Collaboration, Soft Skills, Therapy and Support

Foretell Reality: Transforming Remote Interpersonal Experiences

We’re excited to share another quick video below that provides visuals of some of our use cases including therapy and support, soft skills, and corporate collaboration. We believe VR is the next evolution of remote human communication just as the telegraph evolved to the telephone which evolved into the computer we all have in our pockets today.

Therapy and Support

Fighting Isolation with Virtual Reality (VR)

When isolating inside for the collective wellbeing of humanity, it’s easy to feel down without the stimulation of being able to constantly interact with others. Virtual Reality (VR) simulations present a unique opportunity in helping people connect. Video interviews and work conferences through VR are becoming increasingly popular and allow you to feel more immersed in your work environment. Being able to see your colleagues and interact, even if only virtually, creates a greater sense of community that can’t be communicated over the phone or even through Zoom calls.


VR technology is also incredibly powerful in its ability to create an interactive classroom setting. With a VR headset, there are no incoming distractions from the outside world. Students can continue to learn distraction-free without worry of exposing themselves to COVID-19. Additionally, sites such as opencolleges.edu show that VR improves student’s motivation so that they feel more inclined to make the most of their learning experiences.


It’s also important to acknowledge how VR is shifting the realm of psychology and what this means for psychologists to interact with their patients. Psychologists are working with VR to develop experiments in which they can create studies that allow them to have control over a variety of social scenarios. They can create virtual avatars that all look the same to control all the variables. They can then test them against each other and find out how to better reach and communicate with certain people.
A recent study focused specifically around this premise. In the study they concluded the utility of VR for psychology by acknowledging the context of VR in the psychological realm, exploring the hardware itself, and analyzing various projects and systems that are combining psychology and VR/AI. A cool example included a socially aware robot assistant (SARA) created by the ArticuLab at Carnegie Mellon University that is able to “recognize both non-verbal (visual and vocal) and verbal signals and utilizes AI to form her answer”.

VR can also be used to connect with a therapist or with a therapy group during this time. These sessions can often be even more convenient and effective than an-in person sessions, and are particularly useful in this time of isolation.


VR is not only expanding technology, but the field of psychology. It demonstrates how we are adapting to these isolating times and creating new and effective ways to interact with others. Talking to friends and teachers is easier than ever before thanks to VR, and technology is continuing to evolve, leading to endless possibilities. Companies such as Foretell Reality see the opportunities this pandemic gives to create new ways of interacting that can benefit everyone in more convenient ways than ever before.

Soft Skills

5 Misconceptions of VR

1. VR Headsets are Uncomfortable

One common misconception is that the VR headset itself is uncomfortable to wear. Didjet.com writes about how, for many users, these headsets are quite comfortable to wear and are constantly being modified for better fit. They are also super easy to adjust exactly to your face! The newest headset from Oculus for example weighs under 18 ounces and has an optional head strap for a more comfortable fit.

2. VR Discourages Physical Activity

Didjet.com also writes how some think that immersive tech like VR discourages people from physical activity. A lot of the time, VR actually helps people get active and there are even games to do this as well. With a portable VR headset, you can even walk around instead of simply sitting in front of a laptop. Examples of VR fitness games including classics like Beat Saber as well as multiple boxing titles.

3. VR is Only for Gamers

Stambol.com and Didjet.com highlight the misconception that VR is really only for gamers. For example, Foretell Reality demonstrates VR’s use for therapy and support, soft skills development, and business collaboration. Other Glimpse Group subsidiaries utilize VR as well. Pagoni VR uses VR technology to combine physical and virtual worlds and create video workflows, D6 VR uses virtual tools to take data analysis, data visualization, remote work, and collaboration to a whole new level, and the list goes on!

4. VR is Isolating

Another looming misconception that VR isolates you from other people. If anything, VR puts you in connection with even more people than you previously had access to. During a pandemic this is incredibly relevant and in the workplace it can be used to virtually interact with people without any chance of exposure. For example, Facebook, maker of the most popular VR headset available, is currently in Beta with Horizon which it describes as a “social experience where you can explore, play, and create in extraordinary ways.”

5. VR Will Make you Nauseous

With most new headsets offering 6 versus 3 degrees of freedom as well as evolving design practices, it is much less common for this to occur. VR games and applications are used by a wide range of audiences from as young as 12 years old to seniors, 100’s of whom have been using therapeutic applications without who reporting any feelings of nausea.

Foretell Reality is an enterprise VR solution for interpersonal communication and business collaboration. Learn more here.

virtual reality (VR) eating disorders
Therapy and Support

VR Exposure Therapy for Eating Disorders

Influencers. Thought leaders. Foodies. Models. Instagram. Sound familiar? It’s 2020, and it’s noisy. The struggle between people and eating disorders, such as anorexia nervosa and bulimia, dates back centuries ago. The human need to be viewed as aesthetically pleasing and acceptable in the eyes of others has intensified in recent years, in parallel with the raging popularity of social media. No, social media isn’t the scapegoat for all of our problems. It does provide us with a place for sharing and receiving information, keeping up with market trends and providing entertaining content after a strenuous day at work.

However, we can’t forget that it’s called social-media. As in, the places we share our media with the rest of the world. Comparing ourselves to others has never been easier, has never been quicker, and has never been a stronger driver behind body self-consciousness. People with eating disorders possess a negative body image of themselves, where what they see is shaped by negative attitudes and perceptions of how they think they look. As a consequence of the distorted lens they can’t but peer through, they tend to overestimate their body weight and shape, and live in a cloud of depression, anxiety and shame as a result.

Rather than turning to drug therapy, a form of psychotherapeutic treatment called Cognitive Behavioral Therapy is commonly used to aid in reducing the automatic, negative mental responses people with eating disorders internally struggle with. However, it is limited. Discussing how you feel with your therapist when you’re not actively immersed in that headspace isn’t as effective as sharing your feelings right as they come. But how can that be made possible? With simulated environments.

Virtual Reality (VR) technology is increasingly being used to assist in many mental health conditions that involve managing complex emotions. A study on the use of virtual reality to help individuals with eating disorders outlines that, “Body image disorder in patients with eating disorders are related to a deficiency in their ability to update their negative body image stored in their memory…with sensory motor and proprioceptive inputs in real time.”

By virtually reproducing situations that trigger destructive emotions to flood patients’ minds, therapists are able to step in at that very moment and help them become aware of their body image distortions. This method of creating realistic anxiety inducing simulations, or exposure therapy, is made especially effective with the use of VR tech, and has been developed by numerous companies such as Foretell Reality to help patients in need

The virtual environments are supervised, allowing the therapist to adjust the simulation for the stress level. The patients create their virtual “body”, or the avatar, that reflects how they perceive themselves. The therapist can then generate a silhouette based on the patient’s real body dimensions in order to make apparent the difference between perception and reality to the patient.

Potential for creating all sorts of emotion provoking environments unique to each patient- either who suffer from the mental effects of eating disorders or other mental illnesses- is large with Virtual Reality. Re-living the very environments that arouse negative emotions on the spot allows therapists to help their patients confront their issues right on the spot, and therefore handle them more effectively.

Foretell Reality is an enterprise VR solution for interpersonal communication and business collaboration. Learn more here.

virtual reality (VR) forecast
Collaboration

$4.5b VR Forecast Despite Challenges

Foretell Reality powers remote support groups for XRHealth, one of the innovative companies highlighted in this recent ABIresearch forecast of the 2020 Virtual Reality (#VR) market.

With the market expected to grow to $4.6b by the end of the year, declines in revenues from location-based VR due to COVID-19 are being made up for by in-home and enterprise solutions for training, learning, and physical and mental healthcare.

“companies such as XRHealth operating within the immersive healthcare sector have seen accelerated growth opportunities as patients seek alternatives to in-person meetings and sessions (e.g., physical and/or mental health therapy).”

Foretell Reality powers life-like experiences for XRHealth along with other companies and institutions for applications including therapy and support, soft skills development, and business collaboration.

#mentalhealth#virtualreality#digitalhealth

https://lnkd.in/gtYu429
Therapy and Support

VR Support Group Pilot: “Very Encouraging”

We have had the pleasure of working with Dr. Asher Marks over many months on a pilot program that provides Virtual Reality (VR) support groups to patients in the Adolescent and Young Adult (AYA) Oncology clinic at Yale New Haven Hospital.

With the pilot nearing its end, Dr. Marks has published an article highlighting the role of VR in telepsychiatry including the specific benefits of VR support groups. Below are some key takeaways:

  1. Telephone and video conferencing fall short when it comes to “sharing a therapeutic physical space, being able to communicate via non-verbal cues, and being able to interact without distraction,”
  2. Of all immersive technologies, VR is the most “mature, available, and studied.”
  3. Availability of consumer ready headsets over the past year “has greatly expanded VR’s potential to be incorporated into telehealth and telepsychiatry.”
  4. Early hurdles to leveraging VR included ensuring physical and emotional safety, infection control measures, and the ability to collaborate with rapid tech industry timelines.
  5. Initial findings of the pilot program are “very encouraging.”
  6. After this pilot has concluded, “the intention is to move forward with a larger, multi-institutional Phase 2 trial assessing risks and benefits of VR based support groups as compared to other viable solutions to the remote care problem.”
  7. Though the population for this pilot was younger and therefore more comfortable with new technologies, another pilot showed the viability VR support groups for older patients dealing with grief.

Read the full article here.

Foretell Reality is an enterprise VR solution for interpersonal communication and business collaboration. Learn more here.

virtual reality (VR) mental health
Therapy and Support

The Mental Health Puzzle

Mental health. What it means today in 2020 is largely different than how a vast number of people perceived it nearly a decade ago. The stigma of its importance is often perceived as being secondary to its tangible counterpart, physical health. Thankfully, more people are recognizing the relationship between mental health and physical wellbeing—especially due to the aid of awareness campaigns, such as Bell Let’s Talk, and increased advocacy from public figures. But what happens when an unprecedented pandemic forces millions to stay at home just as the world has started opening up to the idea of seeking real help?

Although digital alternatives such as videoconferencing, phone calls and email have shown to be effective in helping a scope of mental health illnesses, a piece remains missing. An essential element that links one human to another in order to cultivate an environment of trust and ease of mind is feeling the presence of another human.

When living in isolation and a constant state of uncertainty, there is value in having communication that fosters a sense of connection. Out of all telehealth platforms, Virtual Reality (VR) is the first form of communication that reaps the same advantages as face-to-face meetings and offers additional benefits that would be impossible to execute in a shared, physical environment. Thankfully, technology has been advancing prior to the outbreak of COVID-19, and VR is now surfacing in our new age of remote-health needs.

Companies such as Foretell Reality specialize in creating immersive platforms designed to foster nearly real interpersonal human experiences. A patient’s comfort doesn’t need to be compromised when taking part in VR therapeutic sessions. One VR experience with partner company XRHealth is purposed around ensuring a comfortable environment for its patients by providing relaxing décor and customizable avatars.

Receiving mental and emotional support isn’t a one time thing. Yes, doctor-patient follow ups are possible over the phone and through video call, but VR brings its people closer to each other. That feeling of going into the office and trusting that your doctor has been monitoring your progression is made possible with VR because it minimizes the robotic element that comes with using technology. A recent article from HealthTech outlines, “…In the arena of pain management or mental health, immersion in virtual worlds can produce better results.”

The human species is an incredibly social one, relying heavily on the subtle nuances of eye contact, hand gestures and posture to communicate. COVID-19 has disrupted this mode of communication by forcing a lifestyle of isolation- an especially harmful phenomena to mental health patients in need of real human help. Thankfully, virtual reality is working hand in hand with the healthcare industry to connect patients with doctors in immersive environments that stretch far beyond what video and chat are able to offer.

Foretell Reality is an enterprise VR solution for interpersonal communication and business collaboration. Learn more here.

virtual reality (VR) support groups
Therapy and Support, VR-Related

Mayo Clinic Guide to Support Groups

This recent article from the Mayo Clinic is a great resource for those considering joining a support group. It provides succinct information including benefits, risks, questions to ask, and the pros and cons of online versus in-person sessions.

Through our secure platform, Foretell Reality brings a higher degree of focus, presence, and anonymity to online support groups through Virtual Reality (VR) environments designed to foster meaningful therapeutic connections.

One example is our partner XRHealth who is bringing patients together with similar ailments in moderated VR support groups to discuss their experiences, treatments, and challenges.

With more people feeling isolated and alone, support groups can provide comfort and connections that improve mood and as sense of purpose and belonging.

Foretell Reality is an enterprise VR solution for interpersonal communication and business collaboration. Learn more here.

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