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5 Misconceptions of VR

1. VR Headsets are Uncomfortable

One common misconception is that the VR headset itself is uncomfortable to wear. Didjet.com writes about how, for many users, these headsets are quite comfortable to wear and are constantly being modified for better fit. They are also super easy to adjust exactly to your face! The newest headset from Oculus for example weighs under 18 ounces and has an optional head strap for a more comfortable fit.

2. VR Discourages Physical Activity

Didjet.com also writes how some think that immersive tech like VR discourages people from physical activity. A lot of the time, VR actually helps people get active and there are even games to do this as well. With a portable VR headset, you can even walk around instead of simply sitting in front of a laptop. Examples of VR fitness games including classics like Beat Saber as well as multiple boxing titles.

3. VR is Only for Gamers

Stambol.com and Didjet.com highlight the misconception that VR is really only for gamers. For example, Foretell Reality demonstrates VR’s use for therapy and support, soft skills development, and business collaboration. Other Glimpse Group subsidiaries utilize VR as well. Pagoni VR uses VR technology to combine physical and virtual worlds and create video workflows, D6 VR uses virtual tools to take data analysis, data visualization, remote work, and collaboration to a whole new level, and the list goes on!

4. VR is Isolating

Another looming misconception that VR isolates you from other people. If anything, VR puts you in connection with even more people than you previously had access to. During a pandemic this is incredibly relevant and in the workplace it can be used to virtually interact with people without any chance of exposure. For example, Facebook, maker of the most popular VR headset available, is currently in Beta with Horizon which it describes as a “social experience where you can explore, play, and create in extraordinary ways.”

5. VR Will Make you Nauseous

With most new headsets offering 6 versus 3 degrees of freedom as well as evolving design practices, it is much less common for this to occur. VR games and applications are used by a wide range of audiences from as young as 12 years old to seniors, 100’s of whom have been using therapeutic applications without who reporting any feelings of nausea.

Foretell Reality is an enterprise VR solution for interpersonal communication and business collaboration. Learn more here.

Collaboration, Tech

$4.5b VR Forecast Despite Challenges

Foretell Reality powers remote support groups for XRHealth, one of the innovative companies highlighted in this recent ABIresearch forecast of the 2020 Virtual Reality (#VR) market.

With the market expected to grow to $4.6b by the end of the year, declines in revenues from location-based VR due to COVID-19 are being made up for by in-home and enterprise solutions for training, learning, and physical and mental healthcare.

“companies such as XRHealth operating within the immersive healthcare sector have seen accelerated growth opportunities as patients seek alternatives to in-person meetings and sessions (e.g., physical and/or mental health therapy).”

Foretell Reality powers life-like experiences for XRHealth along with other companies and institutions for applications including therapy and support, soft skills development, and business collaboration.

#mentalhealth#virtualreality#digitalhealth

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Tech, Therapy and Support

VR Support Group Pilot: “Very Encouraging”

We have had the pleasure of working with Dr. Asher Marks over many months on a pilot program that provides Virtual Reality (VR) support groups to patients in the Adolescent and Young Adult (AYA) Oncology clinic at Yale New Haven Hospital.

With the pilot nearing its end, Dr. Marks has published an article highlighting the role of VR in telepsychiatry including the specific benefits of VR support groups. Below are some key takeaways:

  1. Telephone and video conferencing fall short when it comes to “sharing a therapeutic physical space, being able to communicate via non-verbal cues, and being able to interact without distraction,”
  2. Of all immersive technologies, VR is the most “mature, available, and studied.”
  3. Availability of consumer ready headsets over the past year “has greatly expanded VR’s potential to be incorporated into telehealth and telepsychiatry.”
  4. Early hurdles to leveraging VR included ensuring physical and emotional safety, infection control measures, and the ability to collaborate with rapid tech industry timelines.
  5. Initial findings of the pilot program are “very encouraging.”
  6. After this pilot has concluded, “the intention is to move forward with a larger, multi-institutional Phase 2 trial assessing risks and benefits of VR based support groups as compared to other viable solutions to the remote care problem.”
  7. Though the population for this pilot was younger and therefore more comfortable with new technologies, another pilot showed the viability VR support groups for older patients dealing with grief.

Read the full article here.

Foretell Reality is an enterprise VR solution for interpersonal communication and business collaboration. Learn more here.

Lifestyle, Tech, Therapy and Support

The Mental Health Puzzle

Mental health. What it means today in 2020 is largely different than how a vast number of people perceived it nearly a decade ago. The stigma of its importance is often perceived as being secondary to its tangible counterpart, physical health. Thankfully, more people are recognizing the relationship between mental health and physical wellbeing—especially due to the aid of awareness campaigns, such as Bell Let’s Talk, and increased advocacy from public figures. But what happens when an unprecedented pandemic forces millions to stay at home just as the world has started opening up to the idea of seeking real help?

Although digital alternatives such as videoconferencing, phone calls and email have shown to be effective in helping a scope of mental health illnesses, a piece remains missing. An essential element that links one human to another in order to cultivate an environment of trust and ease of mind is feeling the presence of another human.

When living in isolation and a constant state of uncertainty, there is value in having communication that fosters a sense of connection. Out of all telehealth platforms, Virtual Reality (VR) is the first form of communication that reaps the same advantages as face-to-face meetings and offers additional benefits that would be impossible to execute in a shared, physical environment. Thankfully, technology has been advancing prior to the outbreak of COVID-19, and VR is now surfacing in our new age of remote-health needs.

Companies such as Foretell Reality specialize in creating immersive platforms designed to foster nearly real interpersonal human experiences. A patient’s comfort doesn’t need to be compromised when taking part in VR therapeutic sessions. One VR experience with partner company XRHealth is purposed around ensuring a comfortable environment for its patients by providing relaxing décor and customizable avatars.

Receiving mental and emotional support isn’t a one time thing. Yes, doctor-patient follow ups are possible over the phone and through video call, but VR brings its people closer to each other. That feeling of going into the office and trusting that your doctor has been monitoring your progression is made possible with VR because it minimizes the robotic element that comes with using technology. A recent article from HealthTech outlines, “…In the arena of pain management or mental health, immersion in virtual worlds can produce better results.”

The human species is an incredibly social one, relying heavily on the subtle nuances of eye contact, hand gestures and posture to communicate. COVID-19 has disrupted this mode of communication by forcing a lifestyle of isolation- an especially harmful phenomena to mental health patients in need of real human help. Thankfully, virtual reality is working hand in hand with the healthcare industry to connect patients with doctors in immersive environments that stretch far beyond what video and chat are able to offer.

Foretell Reality is an enterprise VR solution for interpersonal communication and business collaboration. Learn more here.

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