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Dr. Asher Marks Highlights Healing Benefits of VR in Peer Review Publication

“For patients with physical disabilities or social anxieties that prevent them from participating in support groups, VR provides the opportunity to connect with others and build strong social support networks.”

The above excerpt is from a recently published article under peer review in the Journal of Adolescent and Young Adult Oncology by our partner at Yale School of Medicine, Dr. Asher Marks. Dr. Marks.

In the article, Dr. Marks also discusses the benefits of VR for other areas of physical and behavioral health such as pain distraction, social interaction augmentation, and prolonged isolation.

“During situations requiring quarantine or isolation, such as the COVID-19 pandemic or bone marrow transplant, VR has been seen as a way to cope with the deleterious effects of prolonged isolation,” states Dr. Marks citing another recent study.

Foretell Reality has worked closely with Dr. Marks to develop VR support groups for adolescent cancer patients. This article marks another milestone in the advancement and adoption of the technology to make a real difference in areas of both mental and physical health.

Subscribers to the journal can read more here:

https://pubmed.ncbi.nlm.nih.gov/33296259/

Therapy and Support

VR Benefits both Mental & Physical Health

(This post originally appeared on the website of our partner XRHealth and is being reprinted here.)

The way we speak about “being healthy” today sounds slightly different than how it was perceived in the past. Oftentimes, “healthiness” was exclusively associated with fitness, strength, and aesthetics only. What you ate and how much you exercised supposedly determined the entirety of your wellness. However, we know very well that this view of health enunciates only part of the story. Today, the scope has widened, and rightfully so, to include mental health.  

 A change in our collective perception of health isn’t the only paradigm shift that we’re observing this century. Technological innovations have been launching in multiple industries, and the health industry is no exception. The development of virtual reality (VR) tech, paired with a growing emphasis on maintaining a holistically healthy lifestyle, has given rise to a variety of medical VR applications for both mental and physical health. Although still in its infancy, the impacts of VR therapy for patients suffering from a range of health issues looks promising.  

Here are a few physical and mental health conditions that VR is proving beneficial for: 

Physical Health 

  • Stroke  
  • Cerebral Palsy 
  • Parkinson’s disease 
  • Multiple Sclerosis 
  • Loss of upper limb motor functions 

Mental Health 

  • Social Anxiety 
  • Stress 
  • Depression 
  • Isolation 

VR Therapy Impact on Physical Health 

One of the biggest issues that VR helps people overcome is a general lack of physical activity. According to the World Health Organization (WHO), approximately 80% of adolescents around the world are physically inactive due to lifestyle factors. This lack of activity should be no surprise. After a typical 8-hour workday or a long day at school, it’s important that people try to find the time to unwind and move their bodies. VR exercise turns this often dreaded task into engaging simulations that people actually look forward to, such as virtual cycling. The idea began with the development of three-dimensional displays on TVs in which controllers weren’t needed for users who wanted to exercise. VR picked up where this tech left off by jumping from 3D to completely immersive experiences. Studies are now showing the tendency of VR to increase the likelihood of long-term adherence to exercise. 

For those who are seeking to mitigate the effects of disease or recover from physical bodily harm, VR technology has begun to prove effective. Children with cerebral palsy, as well as patients suffering from strokes and Parkinson’s disease are attaining significant improvement on their balance abilities with the use of VR. A recent study suggests that stroke patients may also regain motor functions through VR therapy, “…researchers suggested that VR could promote the lower limb function of patients who suffered from stroke.”  

VR is working to improve upper limb mobility by showing patients avatars of their upper limbs, then having them visualize their attempted movements to perform a task. For example, VR can simulate a sword in a patient’s hand, then tell them to slice through line targets on a screen, making the experience more fun and a source of motivation. Over time, the patients develop improvements to their motor-imagery, enhancing their ability to plan movements and lead to a steady recovery of upper limb motor functions.  

From a physical therapist’s point of view, the use of VR to streamline the processes of gauging feedback and upholding patient accountability is a plus. Through the analytical data gathered from therapy sessions, therapists can track whether patients are showing improvements. Accordingly, they may have the patients progress to more difficult exercises and ultimately normal physical activity. They can also monitor if patients are performing their programs at home, as opposed to assigning pamphlets and pictures to the patients in hopes that they’ll practice them on their own. 

VR Therapy Impact on Mental Health 

Looking to balance its capability of helping patients on the other side of the health spectrum, VR is making its mark on mental health.  

Anxiety is a mental health issue plaguing a significant portion of the human population, especially in the United States. Most observable in teens, a deepening pressure to succeed and live a certain lifestyle because of comparison to others on social media is a major anxiety driver. Constantly feeling like you’ll embarrass yourself in front of others, a pressing unease in crowded settings or any hindrance to perform day to day tasks as a result of  social pressure are all symptoms of anxiety. Prior to the emergence of VRET, the VR version of exposure therapy whereby individuals are required to confront the source of their anxiety, patients would visit therapists and describe their emotional troubles in the past tense. 

 With the use of VR, therapists can engage patients in real-time simulations that emulate the fears they speak about, and adjust for intensity in the process. The value here is that the therapist and the patient can both be present in the fear-inducing situation at the same time, allowing for immediate and effective confrontation and discussion of how to overcome that fear. Additionally, VRET is often more acceptable to patients than imaginal or in vivo (having the patient directly experience the anxiety provoking stimuli) exposure therapy.  

New research supports VR’s ability to overcome stress and reduce depression in patients. Currently, virtual reality therapy is showing potential to promote distress management, mood enhancement and stress relief. Because depression patients often lack the motivation to step outside their familiar home environments, virtual reality recreates any setting imaginable for the user. For example, patients can dive into coral reefs, watch a sports game, or take a pleasant stroll through the forest to the music of a soft piano melody from wherever they’re located.  

A study aimed to uncover the effects of virtual reality on mental wellness, reports an overall positive impact of using VR to treat patients. The use of the technology yielded lower stress levels as a result of lower heart rate and higher skin temperature. Patients also reported higher levels of relaxation. Because the study tested patients using a variety of immersive technologies, future studies looking at which specific aspects of VR benefits patients are yet to be done. Regardless, VR is currently being used and monitored for patient feedback.  

Shifting the focus to our youth, VR tech can also aid students who display problems in the classroom due to being plagued with anxiety when having to perform tasks in front of peers. Other students who are stressed due to highly competitive education systems may also benefit from the use of VR to reduce stress. Additionally, student athletes who need support to mentally unwind and prepare for games may also turn to VR as a collaborative platform to connect with sport psychologists. 

VR Therapy and What’s Next 

 After getting to know VR’s multifaceted personality in greater depth, it’s apparent that its potential to help patients improve their health abounds. In recognition of its versatility, virtual reality company Foretell Reality is widening its scope beyond using VR for immersive therapy sessions only. Together with XRHealth, Foretell is working to merge VR tech with physical therapy to reap the best outcomes for patients in need.  

The goal is clear: to effectively improve the mental and physical health of as many patients as possible. Today, the means to achieve this goal is with virtual reality.

Therapy and Support

Foretell Highlighted in BHB

“On top of improving retention, VR can help providers improve treatment itself. For example, Foretell Reality often sees more genuine responses from patients when using VR, according to Dror Goldberg, General Manager of Foretell Reality.”

Thanks to Bailey Bryant of Behavioral Health Business for including us in her piece about the potential of VR to “change the game” of behavioral health.

Read the article here.

virtual reality (VR) isolation
Collaboration, Soft Skills, Therapy and Support

Foretell Reality: Transforming Remote Interpersonal Experiences

We’re excited to share another quick video below that provides visuals of some of our use cases including therapy and support, soft skills, and corporate collaboration. We believe VR is the next evolution of remote human communication just as the telegraph evolved to the telephone which evolved into the computer we all have in our pockets today.

Therapy and Support

Fighting Isolation with Virtual Reality (VR)

When isolating inside for the collective wellbeing of humanity, it’s easy to feel down without the stimulation of being able to constantly interact with others. Virtual Reality (VR) simulations present a unique opportunity in helping people connect. Video interviews and work conferences through VR are becoming increasingly popular and allow you to feel more immersed in your work environment. Being able to see your colleagues and interact, even if only virtually, creates a greater sense of community that can’t be communicated over the phone or even through Zoom calls.


VR technology is also incredibly powerful in its ability to create an interactive classroom setting. With a VR headset, there are no incoming distractions from the outside world. Students can continue to learn distraction-free without worry of exposing themselves to COVID-19. Additionally, sites such as opencolleges.edu show that VR improves student’s motivation so that they feel more inclined to make the most of their learning experiences.


It’s also important to acknowledge how VR is shifting the realm of psychology and what this means for psychologists to interact with their patients. Psychologists are working with VR to develop experiments in which they can create studies that allow them to have control over a variety of social scenarios. They can create virtual avatars that all look the same to control all the variables. They can then test them against each other and find out how to better reach and communicate with certain people.
A recent study focused specifically around this premise. In the study they concluded the utility of VR for psychology by acknowledging the context of VR in the psychological realm, exploring the hardware itself, and analyzing various projects and systems that are combining psychology and VR/AI. A cool example included a socially aware robot assistant (SARA) created by the ArticuLab at Carnegie Mellon University that is able to “recognize both non-verbal (visual and vocal) and verbal signals and utilizes AI to form her answer”.

VR can also be used to connect with a therapist or with a therapy group during this time. These sessions can often be even more convenient and effective than an-in person sessions, and are particularly useful in this time of isolation.


VR is not only expanding technology, but the field of psychology. It demonstrates how we are adapting to these isolating times and creating new and effective ways to interact with others. Talking to friends and teachers is easier than ever before thanks to VR, and technology is continuing to evolve, leading to endless possibilities. Companies such as Foretell Reality see the opportunities this pandemic gives to create new ways of interacting that can benefit everyone in more convenient ways than ever before.

virtual reality (VR) eating disorders
Therapy and Support

VR Exposure Therapy for Eating Disorders

Influencers. Thought leaders. Foodies. Models. Instagram. Sound familiar? It’s 2020, and it’s noisy. The struggle between people and eating disorders, such as anorexia nervosa and bulimia, dates back centuries ago. The human need to be viewed as aesthetically pleasing and acceptable in the eyes of others has intensified in recent years, in parallel with the raging popularity of social media. No, social media isn’t the scapegoat for all of our problems. It does provide us with a place for sharing and receiving information, keeping up with market trends and providing entertaining content after a strenuous day at work.

However, we can’t forget that it’s called social-media. As in, the places we share our media with the rest of the world. Comparing ourselves to others has never been easier, has never been quicker, and has never been a stronger driver behind body self-consciousness. People with eating disorders possess a negative body image of themselves, where what they see is shaped by negative attitudes and perceptions of how they think they look. As a consequence of the distorted lens they can’t but peer through, they tend to overestimate their body weight and shape, and live in a cloud of depression, anxiety and shame as a result.

Rather than turning to drug therapy, a form of psychotherapeutic treatment called Cognitive Behavioral Therapy is commonly used to aid in reducing the automatic, negative mental responses people with eating disorders internally struggle with. However, it is limited. Discussing how you feel with your therapist when you’re not actively immersed in that headspace isn’t as effective as sharing your feelings right as they come. But how can that be made possible? With simulated environments.

Virtual Reality (VR) technology is increasingly being used to assist in many mental health conditions that involve managing complex emotions. A study on the use of virtual reality to help individuals with eating disorders outlines that, “Body image disorder in patients with eating disorders are related to a deficiency in their ability to update their negative body image stored in their memory…with sensory motor and proprioceptive inputs in real time.”

By virtually reproducing situations that trigger destructive emotions to flood patients’ minds, therapists are able to step in at that very moment and help them become aware of their body image distortions. This method of creating realistic anxiety inducing simulations, or exposure therapy, is made especially effective with the use of VR tech, and has been developed by numerous companies such as Foretell Reality to help patients in need

The virtual environments are supervised, allowing the therapist to adjust the simulation for the stress level. The patients create their virtual “body”, or the avatar, that reflects how they perceive themselves. The therapist can then generate a silhouette based on the patient’s real body dimensions in order to make apparent the difference between perception and reality to the patient.

Potential for creating all sorts of emotion provoking environments unique to each patient- either who suffer from the mental effects of eating disorders or other mental illnesses- is large with Virtual Reality. Re-living the very environments that arouse negative emotions on the spot allows therapists to help their patients confront their issues right on the spot, and therefore handle them more effectively.

Foretell Reality is an enterprise VR solution for interpersonal communication and business collaboration. Learn more here.

Therapy and Support

VR Support Group Pilot: “Very Encouraging”

We have had the pleasure of working with Dr. Asher Marks over many months on a pilot program that provides Virtual Reality (VR) support groups to patients in the Adolescent and Young Adult (AYA) Oncology clinic at Yale New Haven Hospital.

With the pilot nearing its end, Dr. Marks has published an article highlighting the role of VR in telepsychiatry including the specific benefits of VR support groups. Below are some key takeaways:

  1. Telephone and video conferencing fall short when it comes to “sharing a therapeutic physical space, being able to communicate via non-verbal cues, and being able to interact without distraction,”
  2. Of all immersive technologies, VR is the most “mature, available, and studied.”
  3. Availability of consumer ready headsets over the past year “has greatly expanded VR’s potential to be incorporated into telehealth and telepsychiatry.”
  4. Early hurdles to leveraging VR included ensuring physical and emotional safety, infection control measures, and the ability to collaborate with rapid tech industry timelines.
  5. Initial findings of the pilot program are “very encouraging.”
  6. After this pilot has concluded, “the intention is to move forward with a larger, multi-institutional Phase 2 trial assessing risks and benefits of VR based support groups as compared to other viable solutions to the remote care problem.”
  7. Though the population for this pilot was younger and therefore more comfortable with new technologies, another pilot showed the viability VR support groups for older patients dealing with grief.

Read the full article here.

Foretell Reality is an enterprise VR solution for interpersonal communication and business collaboration. Learn more here.

virtual reality (VR) mental health
Therapy and Support

The Mental Health Puzzle

Mental health. What it means today in 2020 is largely different than how a vast number of people perceived it nearly a decade ago. The stigma of its importance is often perceived as being secondary to its tangible counterpart, physical health. Thankfully, more people are recognizing the relationship between mental health and physical wellbeing—especially due to the aid of awareness campaigns, such as Bell Let’s Talk, and increased advocacy from public figures. But what happens when an unprecedented pandemic forces millions to stay at home just as the world has started opening up to the idea of seeking real help?

Although digital alternatives such as videoconferencing, phone calls and email have shown to be effective in helping a scope of mental health illnesses, a piece remains missing. An essential element that links one human to another in order to cultivate an environment of trust and ease of mind is feeling the presence of another human.

When living in isolation and a constant state of uncertainty, there is value in having communication that fosters a sense of connection. Out of all telehealth platforms, Virtual Reality (VR) is the first form of communication that reaps the same advantages as face-to-face meetings and offers additional benefits that would be impossible to execute in a shared, physical environment. Thankfully, technology has been advancing prior to the outbreak of COVID-19, and VR is now surfacing in our new age of remote-health needs.

Companies such as Foretell Reality specialize in creating immersive platforms designed to foster nearly real interpersonal human experiences. A patient’s comfort doesn’t need to be compromised when taking part in VR therapeutic sessions. One VR experience with partner company XRHealth is purposed around ensuring a comfortable environment for its patients by providing relaxing décor and customizable avatars.

Receiving mental and emotional support isn’t a one time thing. Yes, doctor-patient follow ups are possible over the phone and through video call, but VR brings its people closer to each other. That feeling of going into the office and trusting that your doctor has been monitoring your progression is made possible with VR because it minimizes the robotic element that comes with using technology. A recent article from HealthTech outlines, “…In the arena of pain management or mental health, immersion in virtual worlds can produce better results.”

The human species is an incredibly social one, relying heavily on the subtle nuances of eye contact, hand gestures and posture to communicate. COVID-19 has disrupted this mode of communication by forcing a lifestyle of isolation- an especially harmful phenomena to mental health patients in need of real human help. Thankfully, virtual reality is working hand in hand with the healthcare industry to connect patients with doctors in immersive environments that stretch far beyond what video and chat are able to offer.

Foretell Reality is an enterprise VR solution for interpersonal communication and business collaboration. Learn more here.

virtual reality (VR) support groups
Therapy and Support, VR-Related

Mayo Clinic Guide to Support Groups

This recent article from the Mayo Clinic is a great resource for those considering joining a support group. It provides succinct information including benefits, risks, questions to ask, and the pros and cons of online versus in-person sessions.

Through our secure platform, Foretell Reality brings a higher degree of focus, presence, and anonymity to online support groups through Virtual Reality (VR) environments designed to foster meaningful therapeutic connections.

One example is our partner XRHealth who is bringing patients together with similar ailments in moderated VR support groups to discuss their experiences, treatments, and challenges.

With more people feeling isolated and alone, support groups can provide comfort and connections that improve mood and as sense of purpose and belonging.

Foretell Reality is an enterprise VR solution for interpersonal communication and business collaboration. Learn more here.

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